Vulkan-Hpp
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This is the complete list of members for vk::PhysicalDeviceFeatures, including all inherited members.
alphaToOne | vk::PhysicalDeviceFeatures | |
depthBiasClamp | vk::PhysicalDeviceFeatures | |
depthBounds | vk::PhysicalDeviceFeatures | |
depthClamp | vk::PhysicalDeviceFeatures | |
drawIndirectFirstInstance | vk::PhysicalDeviceFeatures | |
dualSrcBlend | vk::PhysicalDeviceFeatures | |
fillModeNonSolid | vk::PhysicalDeviceFeatures | |
fragmentStoresAndAtomics | vk::PhysicalDeviceFeatures | |
fullDrawIndexUint32 | vk::PhysicalDeviceFeatures | |
geometryShader | vk::PhysicalDeviceFeatures | |
imageCubeArray | vk::PhysicalDeviceFeatures | |
independentBlend | vk::PhysicalDeviceFeatures | |
inheritedQueries | vk::PhysicalDeviceFeatures | |
largePoints | vk::PhysicalDeviceFeatures | |
logicOp | vk::PhysicalDeviceFeatures | |
multiDrawIndirect | vk::PhysicalDeviceFeatures | |
multiViewport | vk::PhysicalDeviceFeatures | |
NativeType typedef | vk::PhysicalDeviceFeatures | |
occlusionQueryPrecise | vk::PhysicalDeviceFeatures | |
operator VkPhysicalDeviceFeatures &() VULKAN_HPP_NOEXCEPT | vk::PhysicalDeviceFeatures | inline |
operator VkPhysicalDeviceFeatures const &() const VULKAN_HPP_NOEXCEPT | vk::PhysicalDeviceFeatures | inline |
operator!=(PhysicalDeviceFeatures const &rhs) const VULKAN_HPP_NOEXCEPT | vk::PhysicalDeviceFeatures | inline |
operator=(PhysicalDeviceFeatures const &rhs) VULKAN_HPP_NOEXCEPT=default | vk::PhysicalDeviceFeatures | |
operator=(VkPhysicalDeviceFeatures const &rhs) VULKAN_HPP_NOEXCEPT | vk::PhysicalDeviceFeatures | inline |
operator==(PhysicalDeviceFeatures const &rhs) const VULKAN_HPP_NOEXCEPT | vk::PhysicalDeviceFeatures | inline |
PhysicalDeviceFeatures(vk::Bool32 robustBufferAccess_={}, vk::Bool32 fullDrawIndexUint32_={}, vk::Bool32 imageCubeArray_={}, vk::Bool32 independentBlend_={}, vk::Bool32 geometryShader_={}, vk::Bool32 tessellationShader_={}, vk::Bool32 sampleRateShading_={}, vk::Bool32 dualSrcBlend_={}, vk::Bool32 logicOp_={}, vk::Bool32 multiDrawIndirect_={}, vk::Bool32 drawIndirectFirstInstance_={}, vk::Bool32 depthClamp_={}, vk::Bool32 depthBiasClamp_={}, vk::Bool32 fillModeNonSolid_={}, vk::Bool32 depthBounds_={}, vk::Bool32 wideLines_={}, vk::Bool32 largePoints_={}, vk::Bool32 alphaToOne_={}, vk::Bool32 multiViewport_={}, vk::Bool32 samplerAnisotropy_={}, vk::Bool32 textureCompressionETC2_={}, vk::Bool32 textureCompressionASTC_LDR_={}, vk::Bool32 textureCompressionBC_={}, vk::Bool32 occlusionQueryPrecise_={}, vk::Bool32 pipelineStatisticsQuery_={}, vk::Bool32 vertexPipelineStoresAndAtomics_={}, vk::Bool32 fragmentStoresAndAtomics_={}, vk::Bool32 shaderTessellationAndGeometryPointSize_={}, vk::Bool32 shaderImageGatherExtended_={}, vk::Bool32 shaderStorageImageExtendedFormats_={}, vk::Bool32 shaderStorageImageMultisample_={}, vk::Bool32 shaderStorageImageReadWithoutFormat_={}, vk::Bool32 shaderStorageImageWriteWithoutFormat_={}, vk::Bool32 shaderUniformBufferArrayDynamicIndexing_={}, vk::Bool32 shaderSampledImageArrayDynamicIndexing_={}, vk::Bool32 shaderStorageBufferArrayDynamicIndexing_={}, vk::Bool32 shaderStorageImageArrayDynamicIndexing_={}, vk::Bool32 shaderClipDistance_={}, vk::Bool32 shaderCullDistance_={}, vk::Bool32 shaderFloat64_={}, vk::Bool32 shaderInt64_={}, vk::Bool32 shaderInt16_={}, vk::Bool32 shaderResourceResidency_={}, vk::Bool32 shaderResourceMinLod_={}, vk::Bool32 sparseBinding_={}, vk::Bool32 sparseResidencyBuffer_={}, vk::Bool32 sparseResidencyImage2D_={}, vk::Bool32 sparseResidencyImage3D_={}, vk::Bool32 sparseResidency2Samples_={}, vk::Bool32 sparseResidency4Samples_={}, vk::Bool32 sparseResidency8Samples_={}, vk::Bool32 sparseResidency16Samples_={}, vk::Bool32 sparseResidencyAliased_={}, vk::Bool32 variableMultisampleRate_={}, vk::Bool32 inheritedQueries_={}) VULKAN_HPP_NOEXCEPT | vk::PhysicalDeviceFeatures | inline |
PhysicalDeviceFeatures(PhysicalDeviceFeatures const &rhs) VULKAN_HPP_NOEXCEPT=default | vk::PhysicalDeviceFeatures | |
PhysicalDeviceFeatures(VkPhysicalDeviceFeatures const &rhs) VULKAN_HPP_NOEXCEPT | vk::PhysicalDeviceFeatures | inline |
pipelineStatisticsQuery | vk::PhysicalDeviceFeatures | |
robustBufferAccess | vk::PhysicalDeviceFeatures | |
samplerAnisotropy | vk::PhysicalDeviceFeatures | |
sampleRateShading | vk::PhysicalDeviceFeatures | |
setAlphaToOne(vk::Bool32 alphaToOne_) VULKAN_HPP_NOEXCEPT | vk::PhysicalDeviceFeatures | inline |
setDepthBiasClamp(vk::Bool32 depthBiasClamp_) VULKAN_HPP_NOEXCEPT | vk::PhysicalDeviceFeatures | inline |
setDepthBounds(vk::Bool32 depthBounds_) VULKAN_HPP_NOEXCEPT | vk::PhysicalDeviceFeatures | inline |
setDepthClamp(vk::Bool32 depthClamp_) VULKAN_HPP_NOEXCEPT | vk::PhysicalDeviceFeatures | inline |
setDrawIndirectFirstInstance(vk::Bool32 drawIndirectFirstInstance_) VULKAN_HPP_NOEXCEPT | vk::PhysicalDeviceFeatures | inline |
setDualSrcBlend(vk::Bool32 dualSrcBlend_) VULKAN_HPP_NOEXCEPT | vk::PhysicalDeviceFeatures | inline |
setFillModeNonSolid(vk::Bool32 fillModeNonSolid_) VULKAN_HPP_NOEXCEPT | vk::PhysicalDeviceFeatures | inline |
setFragmentStoresAndAtomics(vk::Bool32 fragmentStoresAndAtomics_) VULKAN_HPP_NOEXCEPT | vk::PhysicalDeviceFeatures | inline |
setFullDrawIndexUint32(vk::Bool32 fullDrawIndexUint32_) VULKAN_HPP_NOEXCEPT | vk::PhysicalDeviceFeatures | inline |
setGeometryShader(vk::Bool32 geometryShader_) VULKAN_HPP_NOEXCEPT | vk::PhysicalDeviceFeatures | inline |
setImageCubeArray(vk::Bool32 imageCubeArray_) VULKAN_HPP_NOEXCEPT | vk::PhysicalDeviceFeatures | inline |
setIndependentBlend(vk::Bool32 independentBlend_) VULKAN_HPP_NOEXCEPT | vk::PhysicalDeviceFeatures | inline |
setInheritedQueries(vk::Bool32 inheritedQueries_) VULKAN_HPP_NOEXCEPT | vk::PhysicalDeviceFeatures | inline |
setLargePoints(vk::Bool32 largePoints_) VULKAN_HPP_NOEXCEPT | vk::PhysicalDeviceFeatures | inline |
setLogicOp(vk::Bool32 logicOp_) VULKAN_HPP_NOEXCEPT | vk::PhysicalDeviceFeatures | inline |
setMultiDrawIndirect(vk::Bool32 multiDrawIndirect_) VULKAN_HPP_NOEXCEPT | vk::PhysicalDeviceFeatures | inline |
setMultiViewport(vk::Bool32 multiViewport_) VULKAN_HPP_NOEXCEPT | vk::PhysicalDeviceFeatures | inline |
setOcclusionQueryPrecise(vk::Bool32 occlusionQueryPrecise_) VULKAN_HPP_NOEXCEPT | vk::PhysicalDeviceFeatures | inline |
setPipelineStatisticsQuery(vk::Bool32 pipelineStatisticsQuery_) VULKAN_HPP_NOEXCEPT | vk::PhysicalDeviceFeatures | inline |
setRobustBufferAccess(vk::Bool32 robustBufferAccess_) VULKAN_HPP_NOEXCEPT | vk::PhysicalDeviceFeatures | inline |
setSamplerAnisotropy(vk::Bool32 samplerAnisotropy_) VULKAN_HPP_NOEXCEPT | vk::PhysicalDeviceFeatures | inline |
setSampleRateShading(vk::Bool32 sampleRateShading_) VULKAN_HPP_NOEXCEPT | vk::PhysicalDeviceFeatures | inline |
setShaderClipDistance(vk::Bool32 shaderClipDistance_) VULKAN_HPP_NOEXCEPT | vk::PhysicalDeviceFeatures | inline |
setShaderCullDistance(vk::Bool32 shaderCullDistance_) VULKAN_HPP_NOEXCEPT | vk::PhysicalDeviceFeatures | inline |
setShaderFloat64(vk::Bool32 shaderFloat64_) VULKAN_HPP_NOEXCEPT | vk::PhysicalDeviceFeatures | inline |
setShaderImageGatherExtended(vk::Bool32 shaderImageGatherExtended_) VULKAN_HPP_NOEXCEPT | vk::PhysicalDeviceFeatures | inline |
setShaderInt16(vk::Bool32 shaderInt16_) VULKAN_HPP_NOEXCEPT | vk::PhysicalDeviceFeatures | inline |
setShaderInt64(vk::Bool32 shaderInt64_) VULKAN_HPP_NOEXCEPT | vk::PhysicalDeviceFeatures | inline |
setShaderResourceMinLod(vk::Bool32 shaderResourceMinLod_) VULKAN_HPP_NOEXCEPT | vk::PhysicalDeviceFeatures | inline |
setShaderResourceResidency(vk::Bool32 shaderResourceResidency_) VULKAN_HPP_NOEXCEPT | vk::PhysicalDeviceFeatures | inline |
setShaderSampledImageArrayDynamicIndexing(vk::Bool32 shaderSampledImageArrayDynamicIndexing_) VULKAN_HPP_NOEXCEPT | vk::PhysicalDeviceFeatures | inline |
setShaderStorageBufferArrayDynamicIndexing(vk::Bool32 shaderStorageBufferArrayDynamicIndexing_) VULKAN_HPP_NOEXCEPT | vk::PhysicalDeviceFeatures | inline |
setShaderStorageImageArrayDynamicIndexing(vk::Bool32 shaderStorageImageArrayDynamicIndexing_) VULKAN_HPP_NOEXCEPT | vk::PhysicalDeviceFeatures | inline |
setShaderStorageImageExtendedFormats(vk::Bool32 shaderStorageImageExtendedFormats_) VULKAN_HPP_NOEXCEPT | vk::PhysicalDeviceFeatures | inline |
setShaderStorageImageMultisample(vk::Bool32 shaderStorageImageMultisample_) VULKAN_HPP_NOEXCEPT | vk::PhysicalDeviceFeatures | inline |
setShaderStorageImageReadWithoutFormat(vk::Bool32 shaderStorageImageReadWithoutFormat_) VULKAN_HPP_NOEXCEPT | vk::PhysicalDeviceFeatures | inline |
setShaderStorageImageWriteWithoutFormat(vk::Bool32 shaderStorageImageWriteWithoutFormat_) VULKAN_HPP_NOEXCEPT | vk::PhysicalDeviceFeatures | inline |
setShaderTessellationAndGeometryPointSize(vk::Bool32 shaderTessellationAndGeometryPointSize_) VULKAN_HPP_NOEXCEPT | vk::PhysicalDeviceFeatures | inline |
setShaderUniformBufferArrayDynamicIndexing(vk::Bool32 shaderUniformBufferArrayDynamicIndexing_) VULKAN_HPP_NOEXCEPT | vk::PhysicalDeviceFeatures | inline |
setSparseBinding(vk::Bool32 sparseBinding_) VULKAN_HPP_NOEXCEPT | vk::PhysicalDeviceFeatures | inline |
setSparseResidency16Samples(vk::Bool32 sparseResidency16Samples_) VULKAN_HPP_NOEXCEPT | vk::PhysicalDeviceFeatures | inline |
setSparseResidency2Samples(vk::Bool32 sparseResidency2Samples_) VULKAN_HPP_NOEXCEPT | vk::PhysicalDeviceFeatures | inline |
setSparseResidency4Samples(vk::Bool32 sparseResidency4Samples_) VULKAN_HPP_NOEXCEPT | vk::PhysicalDeviceFeatures | inline |
setSparseResidency8Samples(vk::Bool32 sparseResidency8Samples_) VULKAN_HPP_NOEXCEPT | vk::PhysicalDeviceFeatures | inline |
setSparseResidencyAliased(vk::Bool32 sparseResidencyAliased_) VULKAN_HPP_NOEXCEPT | vk::PhysicalDeviceFeatures | inline |
setSparseResidencyBuffer(vk::Bool32 sparseResidencyBuffer_) VULKAN_HPP_NOEXCEPT | vk::PhysicalDeviceFeatures | inline |
setSparseResidencyImage2D(vk::Bool32 sparseResidencyImage2D_) VULKAN_HPP_NOEXCEPT | vk::PhysicalDeviceFeatures | inline |
setSparseResidencyImage3D(vk::Bool32 sparseResidencyImage3D_) VULKAN_HPP_NOEXCEPT | vk::PhysicalDeviceFeatures | inline |
setTessellationShader(vk::Bool32 tessellationShader_) VULKAN_HPP_NOEXCEPT | vk::PhysicalDeviceFeatures | inline |
setTextureCompressionASTC_LDR(vk::Bool32 textureCompressionASTC_LDR_) VULKAN_HPP_NOEXCEPT | vk::PhysicalDeviceFeatures | inline |
setTextureCompressionBC(vk::Bool32 textureCompressionBC_) VULKAN_HPP_NOEXCEPT | vk::PhysicalDeviceFeatures | inline |
setTextureCompressionETC2(vk::Bool32 textureCompressionETC2_) VULKAN_HPP_NOEXCEPT | vk::PhysicalDeviceFeatures | inline |
setVariableMultisampleRate(vk::Bool32 variableMultisampleRate_) VULKAN_HPP_NOEXCEPT | vk::PhysicalDeviceFeatures | inline |
setVertexPipelineStoresAndAtomics(vk::Bool32 vertexPipelineStoresAndAtomics_) VULKAN_HPP_NOEXCEPT | vk::PhysicalDeviceFeatures | inline |
setWideLines(vk::Bool32 wideLines_) VULKAN_HPP_NOEXCEPT | vk::PhysicalDeviceFeatures | inline |
shaderClipDistance | vk::PhysicalDeviceFeatures | |
shaderCullDistance | vk::PhysicalDeviceFeatures | |
shaderFloat64 | vk::PhysicalDeviceFeatures | |
shaderImageGatherExtended | vk::PhysicalDeviceFeatures | |
shaderInt16 | vk::PhysicalDeviceFeatures | |
shaderInt64 | vk::PhysicalDeviceFeatures | |
shaderResourceMinLod | vk::PhysicalDeviceFeatures | |
shaderResourceResidency | vk::PhysicalDeviceFeatures | |
shaderSampledImageArrayDynamicIndexing | vk::PhysicalDeviceFeatures | |
shaderStorageBufferArrayDynamicIndexing | vk::PhysicalDeviceFeatures | |
shaderStorageImageArrayDynamicIndexing | vk::PhysicalDeviceFeatures | |
shaderStorageImageExtendedFormats | vk::PhysicalDeviceFeatures | |
shaderStorageImageMultisample | vk::PhysicalDeviceFeatures | |
shaderStorageImageReadWithoutFormat | vk::PhysicalDeviceFeatures | |
shaderStorageImageWriteWithoutFormat | vk::PhysicalDeviceFeatures | |
shaderTessellationAndGeometryPointSize | vk::PhysicalDeviceFeatures | |
shaderUniformBufferArrayDynamicIndexing | vk::PhysicalDeviceFeatures | |
sparseBinding | vk::PhysicalDeviceFeatures | |
sparseResidency16Samples | vk::PhysicalDeviceFeatures | |
sparseResidency2Samples | vk::PhysicalDeviceFeatures | |
sparseResidency4Samples | vk::PhysicalDeviceFeatures | |
sparseResidency8Samples | vk::PhysicalDeviceFeatures | |
sparseResidencyAliased | vk::PhysicalDeviceFeatures | |
sparseResidencyBuffer | vk::PhysicalDeviceFeatures | |
sparseResidencyImage2D | vk::PhysicalDeviceFeatures | |
sparseResidencyImage3D | vk::PhysicalDeviceFeatures | |
tessellationShader | vk::PhysicalDeviceFeatures | |
textureCompressionASTC_LDR | vk::PhysicalDeviceFeatures | |
textureCompressionBC | vk::PhysicalDeviceFeatures | |
textureCompressionETC2 | vk::PhysicalDeviceFeatures | |
variableMultisampleRate | vk::PhysicalDeviceFeatures | |
vertexPipelineStoresAndAtomics | vk::PhysicalDeviceFeatures | |
wideLines | vk::PhysicalDeviceFeatures |