Vulkan-Hpp
CameraManipulator.cpp File Reference
#include "CameraManipulator.hpp"
#include <glm/glm.hpp>
#include <glm/gtx/rotate_vector.hpp>

Go to the source code of this file.

Namespaces

 vk
 
 vk::su
 

Functions

template<typename T >
bool vk::su::isZero (const T &_a)
 
template<typename T >
bool vk::su::isOne (const T &_a)
 
float vk::su::sign (float s)
 

Variables

const float vk::su::trackballSize = 0.8f