Vulkan-Hpp
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#include <vulkan/vulkan.hpp>
#include <glm/gtc/matrix_transform.hpp>
Go to the source code of this file.
Namespaces | |
vk | |
vk::su | |
Macros | |
#define | GLM_FORCE_RADIANS |
Functions | |
glm::mat4x4 | vk::su::createModelViewProjectionClipMatrix (vk::Extent2D const &extent) |