Vulkan-Hpp
|
Public Attributes | |
glm::vec3 | diffuse = glm::vec3( 0.7f, 0.7f, 0.7f ) |
int | textureID = -1 |
Definition at line 212 of file RayTracing.cpp.
glm::vec3 Material::diffuse = glm::vec3( 0.7f, 0.7f, 0.7f ) |
Definition at line 214 of file RayTracing.cpp.
int Material::textureID = -1 |
Definition at line 215 of file RayTracing.cpp.