Vulkan-Hpp
VkPhysicalDeviceRayTracingPropertiesNV Struct Reference

#include <vulkan_core.h>

Public Attributes

VkStructureType sType
 
void * pNext
 
uint32_t shaderGroupHandleSize
 
uint32_t maxRecursionDepth
 
uint32_t maxShaderGroupStride
 
uint32_t shaderGroupBaseAlignment
 
uint64_t maxGeometryCount
 
uint64_t maxInstanceCount
 
uint64_t maxTriangleCount
 
uint32_t maxDescriptorSetAccelerationStructures
 

Detailed Description

Definition at line 13503 of file vulkan_core.h.

Member Data Documentation

◆ maxDescriptorSetAccelerationStructures

uint32_t VkPhysicalDeviceRayTracingPropertiesNV::maxDescriptorSetAccelerationStructures

Definition at line 13513 of file vulkan_core.h.

◆ maxGeometryCount

uint64_t VkPhysicalDeviceRayTracingPropertiesNV::maxGeometryCount

Definition at line 13510 of file vulkan_core.h.

◆ maxInstanceCount

uint64_t VkPhysicalDeviceRayTracingPropertiesNV::maxInstanceCount

Definition at line 13511 of file vulkan_core.h.

◆ maxRecursionDepth

uint32_t VkPhysicalDeviceRayTracingPropertiesNV::maxRecursionDepth

Definition at line 13507 of file vulkan_core.h.

◆ maxShaderGroupStride

uint32_t VkPhysicalDeviceRayTracingPropertiesNV::maxShaderGroupStride

Definition at line 13508 of file vulkan_core.h.

◆ maxTriangleCount

uint64_t VkPhysicalDeviceRayTracingPropertiesNV::maxTriangleCount

Definition at line 13512 of file vulkan_core.h.

◆ pNext

void* VkPhysicalDeviceRayTracingPropertiesNV::pNext

Definition at line 13505 of file vulkan_core.h.

◆ shaderGroupBaseAlignment

uint32_t VkPhysicalDeviceRayTracingPropertiesNV::shaderGroupBaseAlignment

Definition at line 13509 of file vulkan_core.h.

◆ shaderGroupHandleSize

uint32_t VkPhysicalDeviceRayTracingPropertiesNV::shaderGroupHandleSize

Definition at line 13506 of file vulkan_core.h.

◆ sType

VkStructureType VkPhysicalDeviceRayTracingPropertiesNV::sType

Definition at line 13504 of file vulkan_core.h.


The documentation for this struct was generated from the following file: