#include <vulkan_structs.hpp>
Definition at line 57810 of file vulkan_structs.hpp.
◆ NativeType
◆ PhysicalDeviceClusterCullingShaderFeaturesHUAWEI() [1/3]
VULKAN_HPP_CONSTEXPR vk::PhysicalDeviceClusterCullingShaderFeaturesHUAWEI::PhysicalDeviceClusterCullingShaderFeaturesHUAWEI |
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vk::Bool32 |
clustercullingShader_ = {} , |
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vk::Bool32 |
multiviewClusterCullingShader_ = {} , |
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void * |
pNext_ = nullptr |
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) |
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inline |
◆ PhysicalDeviceClusterCullingShaderFeaturesHUAWEI() [2/3]
◆ PhysicalDeviceClusterCullingShaderFeaturesHUAWEI() [3/3]
◆ operator VkPhysicalDeviceClusterCullingShaderFeaturesHUAWEI &()
◆ operator VkPhysicalDeviceClusterCullingShaderFeaturesHUAWEI const &()
◆ operator!=()
◆ operator=() [1/2]
◆ operator=() [2/2]
◆ operator==()
◆ setClustercullingShader()
◆ setMultiviewClusterCullingShader()
◆ setPNext()
◆ allowDuplicate
const bool vk::PhysicalDeviceClusterCullingShaderFeaturesHUAWEI::allowDuplicate = false |
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static |
◆ clustercullingShader
vk::Bool32 vk::PhysicalDeviceClusterCullingShaderFeaturesHUAWEI::clustercullingShader = {} |
◆ multiviewClusterCullingShader
vk::Bool32 vk::PhysicalDeviceClusterCullingShaderFeaturesHUAWEI::multiviewClusterCullingShader = {} |
◆ pNext
void* vk::PhysicalDeviceClusterCullingShaderFeaturesHUAWEI::pNext = {} |
◆ structureType
◆ sType
The documentation for this struct was generated from the following file: