#include <vulkan_structs.hpp>
Definition at line 58317 of file vulkan_structs.hpp.
◆ NativeType
◆ PhysicalDeviceComputeShaderDerivativesFeaturesNV() [1/3]
VULKAN_HPP_CONSTEXPR vk::PhysicalDeviceComputeShaderDerivativesFeaturesNV::PhysicalDeviceComputeShaderDerivativesFeaturesNV |
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vk::Bool32 |
computeDerivativeGroupQuads_ = {} , |
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vk::Bool32 |
computeDerivativeGroupLinear_ = {} , |
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void * |
pNext_ = nullptr |
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) |
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inline |
◆ PhysicalDeviceComputeShaderDerivativesFeaturesNV() [2/3]
◆ PhysicalDeviceComputeShaderDerivativesFeaturesNV() [3/3]
◆ operator VkPhysicalDeviceComputeShaderDerivativesFeaturesNV &()
◆ operator VkPhysicalDeviceComputeShaderDerivativesFeaturesNV const &()
◆ operator!=()
◆ operator=() [1/2]
◆ operator=() [2/2]
◆ operator==()
◆ setComputeDerivativeGroupLinear()
◆ setComputeDerivativeGroupQuads()
◆ setPNext()
◆ allowDuplicate
const bool vk::PhysicalDeviceComputeShaderDerivativesFeaturesNV::allowDuplicate = false |
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static |
◆ computeDerivativeGroupLinear
vk::Bool32 vk::PhysicalDeviceComputeShaderDerivativesFeaturesNV::computeDerivativeGroupLinear = {} |
◆ computeDerivativeGroupQuads
vk::Bool32 vk::PhysicalDeviceComputeShaderDerivativesFeaturesNV::computeDerivativeGroupQuads = {} |
◆ pNext
void* vk::PhysicalDeviceComputeShaderDerivativesFeaturesNV::pNext = {} |
◆ structureType
◆ sType
The documentation for this struct was generated from the following file: