#include <vulkan_structs.hpp>
Definition at line 60110 of file vulkan_structs.hpp.
◆ NativeType
◆ PhysicalDeviceDepthBiasControlFeaturesEXT() [1/3]
VULKAN_HPP_CONSTEXPR vk::PhysicalDeviceDepthBiasControlFeaturesEXT::PhysicalDeviceDepthBiasControlFeaturesEXT |
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vk::Bool32 |
depthBiasControl_ = {} , |
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vk::Bool32 |
leastRepresentableValueForceUnormRepresentation_ = {} , |
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vk::Bool32 |
floatRepresentation_ = {} , |
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vk::Bool32 |
depthBiasExact_ = {} , |
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void * |
pNext_ = nullptr |
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) |
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inline |
◆ PhysicalDeviceDepthBiasControlFeaturesEXT() [2/3]
◆ PhysicalDeviceDepthBiasControlFeaturesEXT() [3/3]
◆ operator VkPhysicalDeviceDepthBiasControlFeaturesEXT &()
◆ operator VkPhysicalDeviceDepthBiasControlFeaturesEXT const &()
◆ operator!=()
◆ operator=() [1/2]
◆ operator=() [2/2]
◆ operator==()
◆ setDepthBiasControl()
◆ setDepthBiasExact()
◆ setFloatRepresentation()
◆ setLeastRepresentableValueForceUnormRepresentation()
◆ setPNext()
◆ allowDuplicate
const bool vk::PhysicalDeviceDepthBiasControlFeaturesEXT::allowDuplicate = false |
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static |
◆ depthBiasControl
vk::Bool32 vk::PhysicalDeviceDepthBiasControlFeaturesEXT::depthBiasControl = {} |
◆ depthBiasExact
vk::Bool32 vk::PhysicalDeviceDepthBiasControlFeaturesEXT::depthBiasExact = {} |
◆ floatRepresentation
vk::Bool32 vk::PhysicalDeviceDepthBiasControlFeaturesEXT::floatRepresentation = {} |
◆ leastRepresentableValueForceUnormRepresentation
vk::Bool32 vk::PhysicalDeviceDepthBiasControlFeaturesEXT::leastRepresentableValueForceUnormRepresentation = {} |
◆ pNext
void* vk::PhysicalDeviceDepthBiasControlFeaturesEXT::pNext = {} |
◆ structureType
◆ sType
The documentation for this struct was generated from the following file: