#include <vulkan_structs.hpp>
Definition at line 66470 of file vulkan_structs.hpp.
◆ NativeType
◆ PhysicalDeviceFragmentShadingRateEnumsFeaturesNV() [1/3]
VULKAN_HPP_CONSTEXPR vk::PhysicalDeviceFragmentShadingRateEnumsFeaturesNV::PhysicalDeviceFragmentShadingRateEnumsFeaturesNV |
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vk::Bool32 |
fragmentShadingRateEnums_ = {} , |
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vk::Bool32 |
supersampleFragmentShadingRates_ = {} , |
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vk::Bool32 |
noInvocationFragmentShadingRates_ = {} , |
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void * |
pNext_ = nullptr |
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) |
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inline |
◆ PhysicalDeviceFragmentShadingRateEnumsFeaturesNV() [2/3]
◆ PhysicalDeviceFragmentShadingRateEnumsFeaturesNV() [3/3]
◆ operator VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV &()
◆ operator VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV const &()
◆ operator!=()
◆ operator=() [1/2]
◆ operator=() [2/2]
◆ operator==()
◆ setFragmentShadingRateEnums()
◆ setNoInvocationFragmentShadingRates()
◆ setPNext()
◆ setSupersampleFragmentShadingRates()
◆ allowDuplicate
const bool vk::PhysicalDeviceFragmentShadingRateEnumsFeaturesNV::allowDuplicate = false |
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static |
◆ fragmentShadingRateEnums
vk::Bool32 vk::PhysicalDeviceFragmentShadingRateEnumsFeaturesNV::fragmentShadingRateEnums = {} |
◆ noInvocationFragmentShadingRates
vk::Bool32 vk::PhysicalDeviceFragmentShadingRateEnumsFeaturesNV::noInvocationFragmentShadingRates = {} |
◆ pNext
void* vk::PhysicalDeviceFragmentShadingRateEnumsFeaturesNV::pNext = {} |
◆ structureType
◆ sType
◆ supersampleFragmentShadingRates
vk::Bool32 vk::PhysicalDeviceFragmentShadingRateEnumsFeaturesNV::supersampleFragmentShadingRates = {} |
The documentation for this struct was generated from the following file: