#include <vulkan_structs.hpp>
Definition at line 81037 of file vulkan_structs.hpp.
◆ NativeType
◆ PhysicalDeviceShaderCoreBuiltinsFeaturesARM() [1/3]
VULKAN_HPP_CONSTEXPR vk::PhysicalDeviceShaderCoreBuiltinsFeaturesARM::PhysicalDeviceShaderCoreBuiltinsFeaturesARM |
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vk::Bool32 |
shaderCoreBuiltins_ = {} , |
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void * |
pNext_ = nullptr |
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) |
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inline |
◆ PhysicalDeviceShaderCoreBuiltinsFeaturesARM() [2/3]
◆ PhysicalDeviceShaderCoreBuiltinsFeaturesARM() [3/3]
◆ operator VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM &()
◆ operator VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM const &()
◆ operator!=()
◆ operator=() [1/2]
◆ operator=() [2/2]
◆ operator==()
◆ setPNext()
◆ setShaderCoreBuiltins()
◆ allowDuplicate
const bool vk::PhysicalDeviceShaderCoreBuiltinsFeaturesARM::allowDuplicate = false |
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static |
◆ pNext
void* vk::PhysicalDeviceShaderCoreBuiltinsFeaturesARM::pNext = {} |
◆ shaderCoreBuiltins
vk::Bool32 vk::PhysicalDeviceShaderCoreBuiltinsFeaturesARM::shaderCoreBuiltins = {} |
◆ structureType
◆ sType
The documentation for this struct was generated from the following file: