#include <vulkan_structs.hpp>
Definition at line 83188 of file vulkan_structs.hpp.
◆ NativeType
◆ PhysicalDeviceShaderObjectPropertiesEXT() [1/3]
VULKAN_HPP_CONSTEXPR_14 vk::PhysicalDeviceShaderObjectPropertiesEXT::PhysicalDeviceShaderObjectPropertiesEXT |
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std::array< uint8_t, VK_UUID_SIZE > const & |
shaderBinaryUUID_ = {} , |
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uint32_t |
shaderBinaryVersion_ = {} , |
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void * |
pNext_ = nullptr |
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) |
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inline |
◆ PhysicalDeviceShaderObjectPropertiesEXT() [2/3]
◆ PhysicalDeviceShaderObjectPropertiesEXT() [3/3]
◆ operator VkPhysicalDeviceShaderObjectPropertiesEXT &()
◆ operator VkPhysicalDeviceShaderObjectPropertiesEXT const &()
◆ operator!=()
◆ operator=() [1/2]
◆ operator=() [2/2]
◆ operator==()
◆ allowDuplicate
const bool vk::PhysicalDeviceShaderObjectPropertiesEXT::allowDuplicate = false |
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static |
◆ pNext
void* vk::PhysicalDeviceShaderObjectPropertiesEXT::pNext = {} |
◆ shaderBinaryUUID
◆ shaderBinaryVersion
uint32_t vk::PhysicalDeviceShaderObjectPropertiesEXT::shaderBinaryVersion = {} |
◆ structureType
◆ sType
The documentation for this struct was generated from the following file: