#include <vulkan_structs.hpp>
Definition at line 83276 of file vulkan_structs.hpp.
◆ NativeType
◆ PhysicalDeviceShaderSMBuiltinsFeaturesNV() [1/3]
VULKAN_HPP_CONSTEXPR vk::PhysicalDeviceShaderSMBuiltinsFeaturesNV::PhysicalDeviceShaderSMBuiltinsFeaturesNV |
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vk::Bool32 |
shaderSMBuiltins_ = {} , |
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void * |
pNext_ = nullptr |
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) |
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inline |
◆ PhysicalDeviceShaderSMBuiltinsFeaturesNV() [2/3]
◆ PhysicalDeviceShaderSMBuiltinsFeaturesNV() [3/3]
◆ operator VkPhysicalDeviceShaderSMBuiltinsFeaturesNV &()
◆ operator VkPhysicalDeviceShaderSMBuiltinsFeaturesNV const &()
◆ operator!=()
◆ operator=() [1/2]
◆ operator=() [2/2]
◆ operator==()
◆ setPNext()
◆ setShaderSMBuiltins()
◆ allowDuplicate
const bool vk::PhysicalDeviceShaderSMBuiltinsFeaturesNV::allowDuplicate = false |
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static |
◆ pNext
void* vk::PhysicalDeviceShaderSMBuiltinsFeaturesNV::pNext = {} |
◆ shaderSMBuiltins
vk::Bool32 vk::PhysicalDeviceShaderSMBuiltinsFeaturesNV::shaderSMBuiltins = {} |
◆ structureType
◆ sType
The documentation for this struct was generated from the following file: