#include <vulkan_structs.hpp>
Definition at line 83662 of file vulkan_structs.hpp.
◆ NativeType
◆ PhysicalDeviceShaderTerminateInvocationFeatures() [1/3]
VULKAN_HPP_CONSTEXPR vk::PhysicalDeviceShaderTerminateInvocationFeatures::PhysicalDeviceShaderTerminateInvocationFeatures |
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vk::Bool32 |
shaderTerminateInvocation_ = {} , |
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void * |
pNext_ = nullptr |
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) |
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inline |
◆ PhysicalDeviceShaderTerminateInvocationFeatures() [2/3]
◆ PhysicalDeviceShaderTerminateInvocationFeatures() [3/3]
◆ operator VkPhysicalDeviceShaderTerminateInvocationFeatures &()
◆ operator VkPhysicalDeviceShaderTerminateInvocationFeatures const &()
◆ operator!=()
◆ operator=() [1/2]
◆ operator=() [2/2]
◆ operator==()
◆ setPNext()
◆ setShaderTerminateInvocation()
◆ allowDuplicate
const bool vk::PhysicalDeviceShaderTerminateInvocationFeatures::allowDuplicate = false |
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static |
◆ pNext
void* vk::PhysicalDeviceShaderTerminateInvocationFeatures::pNext = {} |
◆ shaderTerminateInvocation
vk::Bool32 vk::PhysicalDeviceShaderTerminateInvocationFeatures::shaderTerminateInvocation = {} |
◆ structureType
◆ sType
The documentation for this struct was generated from the following file: