#include <vulkan_structs.hpp>
Definition at line 85412 of file vulkan_structs.hpp.
◆ NativeType
◆ PhysicalDeviceTextureCompressionASTCHDRFeatures() [1/3]
VULKAN_HPP_CONSTEXPR vk::PhysicalDeviceTextureCompressionASTCHDRFeatures::PhysicalDeviceTextureCompressionASTCHDRFeatures |
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vk::Bool32 |
textureCompressionASTC_HDR_ = {} , |
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void * |
pNext_ = nullptr |
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) |
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inline |
◆ PhysicalDeviceTextureCompressionASTCHDRFeatures() [2/3]
◆ PhysicalDeviceTextureCompressionASTCHDRFeatures() [3/3]
◆ operator VkPhysicalDeviceTextureCompressionASTCHDRFeatures &()
◆ operator VkPhysicalDeviceTextureCompressionASTCHDRFeatures const &()
◆ operator!=()
◆ operator=() [1/2]
◆ operator=() [2/2]
◆ operator==()
◆ setPNext()
◆ setTextureCompressionASTC_HDR()
◆ allowDuplicate
const bool vk::PhysicalDeviceTextureCompressionASTCHDRFeatures::allowDuplicate = false |
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static |
◆ pNext
void* vk::PhysicalDeviceTextureCompressionASTCHDRFeatures::pNext = {} |
◆ structureType
◆ sType
◆ textureCompressionASTC_HDR
vk::Bool32 vk::PhysicalDeviceTextureCompressionASTCHDRFeatures::textureCompressionASTC_HDR = {} |
The documentation for this struct was generated from the following file: