#include <vulkan_structs.hpp>
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VULKAN_HPP_CONSTEXPR | PhysicalDeviceVulkan11Features (vk::Bool32 storageBuffer16BitAccess_={}, vk::Bool32 uniformAndStorageBuffer16BitAccess_={}, vk::Bool32 storagePushConstant16_={}, vk::Bool32 storageInputOutput16_={}, vk::Bool32 multiview_={}, vk::Bool32 multiviewGeometryShader_={}, vk::Bool32 multiviewTessellationShader_={}, vk::Bool32 variablePointersStorageBuffer_={}, vk::Bool32 variablePointers_={}, vk::Bool32 protectedMemory_={}, vk::Bool32 samplerYcbcrConversion_={}, vk::Bool32 shaderDrawParameters_={}, void *pNext_=nullptr) VULKAN_HPP_NOEXCEPT |
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VULKAN_HPP_CONSTEXPR | PhysicalDeviceVulkan11Features (PhysicalDeviceVulkan11Features const &rhs) VULKAN_HPP_NOEXCEPT=default |
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| PhysicalDeviceVulkan11Features (VkPhysicalDeviceVulkan11Features const &rhs) VULKAN_HPP_NOEXCEPT |
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PhysicalDeviceVulkan11Features & | operator= (PhysicalDeviceVulkan11Features const &rhs) VULKAN_HPP_NOEXCEPT=default |
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PhysicalDeviceVulkan11Features & | operator= (VkPhysicalDeviceVulkan11Features const &rhs) VULKAN_HPP_NOEXCEPT |
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VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceVulkan11Features & | setPNext (void *pNext_) VULKAN_HPP_NOEXCEPT |
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VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceVulkan11Features & | setStorageBuffer16BitAccess (vk::Bool32 storageBuffer16BitAccess_) VULKAN_HPP_NOEXCEPT |
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VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceVulkan11Features & | setUniformAndStorageBuffer16BitAccess (vk::Bool32 uniformAndStorageBuffer16BitAccess_) VULKAN_HPP_NOEXCEPT |
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VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceVulkan11Features & | setStoragePushConstant16 (vk::Bool32 storagePushConstant16_) VULKAN_HPP_NOEXCEPT |
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VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceVulkan11Features & | setStorageInputOutput16 (vk::Bool32 storageInputOutput16_) VULKAN_HPP_NOEXCEPT |
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VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceVulkan11Features & | setMultiview (vk::Bool32 multiview_) VULKAN_HPP_NOEXCEPT |
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VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceVulkan11Features & | setMultiviewGeometryShader (vk::Bool32 multiviewGeometryShader_) VULKAN_HPP_NOEXCEPT |
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VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceVulkan11Features & | setMultiviewTessellationShader (vk::Bool32 multiviewTessellationShader_) VULKAN_HPP_NOEXCEPT |
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VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceVulkan11Features & | setVariablePointersStorageBuffer (vk::Bool32 variablePointersStorageBuffer_) VULKAN_HPP_NOEXCEPT |
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VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceVulkan11Features & | setVariablePointers (vk::Bool32 variablePointers_) VULKAN_HPP_NOEXCEPT |
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VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceVulkan11Features & | setProtectedMemory (vk::Bool32 protectedMemory_) VULKAN_HPP_NOEXCEPT |
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VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceVulkan11Features & | setSamplerYcbcrConversion (vk::Bool32 samplerYcbcrConversion_) VULKAN_HPP_NOEXCEPT |
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VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceVulkan11Features & | setShaderDrawParameters (vk::Bool32 shaderDrawParameters_) VULKAN_HPP_NOEXCEPT |
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| operator VkPhysicalDeviceVulkan11Features const & () const VULKAN_HPP_NOEXCEPT |
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| operator VkPhysicalDeviceVulkan11Features & () VULKAN_HPP_NOEXCEPT |
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bool | operator== (PhysicalDeviceVulkan11Features const &rhs) const VULKAN_HPP_NOEXCEPT |
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bool | operator!= (PhysicalDeviceVulkan11Features const &rhs) const VULKAN_HPP_NOEXCEPT |
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Definition at line 87178 of file vulkan_structs.hpp.
◆ NativeType
◆ PhysicalDeviceVulkan11Features() [1/3]
VULKAN_HPP_CONSTEXPR vk::PhysicalDeviceVulkan11Features::PhysicalDeviceVulkan11Features |
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vk::Bool32 |
storageBuffer16BitAccess_ = {} , |
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vk::Bool32 |
uniformAndStorageBuffer16BitAccess_ = {} , |
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vk::Bool32 |
storagePushConstant16_ = {} , |
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vk::Bool32 |
storageInputOutput16_ = {} , |
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vk::Bool32 |
multiview_ = {} , |
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vk::Bool32 |
multiviewGeometryShader_ = {} , |
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vk::Bool32 |
multiviewTessellationShader_ = {} , |
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vk::Bool32 |
variablePointersStorageBuffer_ = {} , |
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vk::Bool32 |
variablePointers_ = {} , |
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vk::Bool32 |
protectedMemory_ = {} , |
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vk::Bool32 |
samplerYcbcrConversion_ = {} , |
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vk::Bool32 |
shaderDrawParameters_ = {} , |
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void * |
pNext_ = nullptr |
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) |
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inline |
◆ PhysicalDeviceVulkan11Features() [2/3]
◆ PhysicalDeviceVulkan11Features() [3/3]
◆ operator VkPhysicalDeviceVulkan11Features &()
◆ operator VkPhysicalDeviceVulkan11Features const &()
◆ operator!=()
◆ operator=() [1/2]
◆ operator=() [2/2]
◆ operator==()
◆ setMultiview()
◆ setMultiviewGeometryShader()
◆ setMultiviewTessellationShader()
◆ setPNext()
◆ setProtectedMemory()
◆ setSamplerYcbcrConversion()
◆ setShaderDrawParameters()
◆ setStorageBuffer16BitAccess()
◆ setStorageInputOutput16()
◆ setStoragePushConstant16()
◆ setUniformAndStorageBuffer16BitAccess()
◆ setVariablePointers()
◆ setVariablePointersStorageBuffer()
◆ allowDuplicate
const bool vk::PhysicalDeviceVulkan11Features::allowDuplicate = false |
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static |
◆ multiview
vk::Bool32 vk::PhysicalDeviceVulkan11Features::multiview = {} |
◆ multiviewGeometryShader
vk::Bool32 vk::PhysicalDeviceVulkan11Features::multiviewGeometryShader = {} |
◆ multiviewTessellationShader
vk::Bool32 vk::PhysicalDeviceVulkan11Features::multiviewTessellationShader = {} |
◆ pNext
void* vk::PhysicalDeviceVulkan11Features::pNext = {} |
◆ protectedMemory
vk::Bool32 vk::PhysicalDeviceVulkan11Features::protectedMemory = {} |
◆ samplerYcbcrConversion
vk::Bool32 vk::PhysicalDeviceVulkan11Features::samplerYcbcrConversion = {} |
◆ shaderDrawParameters
vk::Bool32 vk::PhysicalDeviceVulkan11Features::shaderDrawParameters = {} |
◆ storageBuffer16BitAccess
vk::Bool32 vk::PhysicalDeviceVulkan11Features::storageBuffer16BitAccess = {} |
◆ storageInputOutput16
vk::Bool32 vk::PhysicalDeviceVulkan11Features::storageInputOutput16 = {} |
◆ storagePushConstant16
vk::Bool32 vk::PhysicalDeviceVulkan11Features::storagePushConstant16 = {} |
◆ structureType
◆ sType
◆ uniformAndStorageBuffer16BitAccess
vk::Bool32 vk::PhysicalDeviceVulkan11Features::uniformAndStorageBuffer16BitAccess = {} |
◆ variablePointers
vk::Bool32 vk::PhysicalDeviceVulkan11Features::variablePointers = {} |
◆ variablePointersStorageBuffer
vk::Bool32 vk::PhysicalDeviceVulkan11Features::variablePointersStorageBuffer = {} |
The documentation for this struct was generated from the following file: