#include <vulkan_structs.hpp>
Definition at line 78917 of file vulkan_structs.hpp.
◆ NativeType
◆ PhysicalDeviceRayTracingPropertiesNV() [1/3]
VULKAN_HPP_CONSTEXPR vk::PhysicalDeviceRayTracingPropertiesNV::PhysicalDeviceRayTracingPropertiesNV |
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uint32_t |
shaderGroupHandleSize_ = {} , |
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uint32_t |
maxRecursionDepth_ = {} , |
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uint32_t |
maxShaderGroupStride_ = {} , |
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uint32_t |
shaderGroupBaseAlignment_ = {} , |
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uint64_t |
maxGeometryCount_ = {} , |
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uint64_t |
maxInstanceCount_ = {} , |
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uint64_t |
maxTriangleCount_ = {} , |
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uint32_t |
maxDescriptorSetAccelerationStructures_ = {} , |
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void * |
pNext_ = nullptr |
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inline |
◆ PhysicalDeviceRayTracingPropertiesNV() [2/3]
◆ PhysicalDeviceRayTracingPropertiesNV() [3/3]
◆ operator VkPhysicalDeviceRayTracingPropertiesNV &()
◆ operator VkPhysicalDeviceRayTracingPropertiesNV const &()
◆ operator!=()
◆ operator=() [1/2]
◆ operator=() [2/2]
◆ operator==()
◆ allowDuplicate
const bool vk::PhysicalDeviceRayTracingPropertiesNV::allowDuplicate = false |
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static |
◆ maxDescriptorSetAccelerationStructures
uint32_t vk::PhysicalDeviceRayTracingPropertiesNV::maxDescriptorSetAccelerationStructures = {} |
◆ maxGeometryCount
uint64_t vk::PhysicalDeviceRayTracingPropertiesNV::maxGeometryCount = {} |
◆ maxInstanceCount
uint64_t vk::PhysicalDeviceRayTracingPropertiesNV::maxInstanceCount = {} |
◆ maxRecursionDepth
uint32_t vk::PhysicalDeviceRayTracingPropertiesNV::maxRecursionDepth = {} |
◆ maxShaderGroupStride
uint32_t vk::PhysicalDeviceRayTracingPropertiesNV::maxShaderGroupStride = {} |
◆ maxTriangleCount
uint64_t vk::PhysicalDeviceRayTracingPropertiesNV::maxTriangleCount = {} |
◆ pNext
void* vk::PhysicalDeviceRayTracingPropertiesNV::pNext = {} |
◆ shaderGroupBaseAlignment
uint32_t vk::PhysicalDeviceRayTracingPropertiesNV::shaderGroupBaseAlignment = {} |
◆ shaderGroupHandleSize
uint32_t vk::PhysicalDeviceRayTracingPropertiesNV::shaderGroupHandleSize = {} |
◆ structureType
◆ sType
The documentation for this struct was generated from the following file: