Vulkan-Hpp
vk::PhysicalDeviceShaderAtomicFloat2FeaturesEXT Struct Reference

#include <vulkan_structs.hpp>

Public Types

using NativeType = VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT
 

Public Member Functions

VULKAN_HPP_CONSTEXPR PhysicalDeviceShaderAtomicFloat2FeaturesEXT (vk::Bool32 shaderBufferFloat16Atomics_={}, vk::Bool32 shaderBufferFloat16AtomicAdd_={}, vk::Bool32 shaderBufferFloat16AtomicMinMax_={}, vk::Bool32 shaderBufferFloat32AtomicMinMax_={}, vk::Bool32 shaderBufferFloat64AtomicMinMax_={}, vk::Bool32 shaderSharedFloat16Atomics_={}, vk::Bool32 shaderSharedFloat16AtomicAdd_={}, vk::Bool32 shaderSharedFloat16AtomicMinMax_={}, vk::Bool32 shaderSharedFloat32AtomicMinMax_={}, vk::Bool32 shaderSharedFloat64AtomicMinMax_={}, vk::Bool32 shaderImageFloat32AtomicMinMax_={}, vk::Bool32 sparseImageFloat32AtomicMinMax_={}, void *pNext_=nullptr) VULKAN_HPP_NOEXCEPT
 
VULKAN_HPP_CONSTEXPR PhysicalDeviceShaderAtomicFloat2FeaturesEXT (PhysicalDeviceShaderAtomicFloat2FeaturesEXT const &rhs) VULKAN_HPP_NOEXCEPT=default
 
 PhysicalDeviceShaderAtomicFloat2FeaturesEXT (VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT const &rhs) VULKAN_HPP_NOEXCEPT
 
PhysicalDeviceShaderAtomicFloat2FeaturesEXToperator= (PhysicalDeviceShaderAtomicFloat2FeaturesEXT const &rhs) VULKAN_HPP_NOEXCEPT=default
 
PhysicalDeviceShaderAtomicFloat2FeaturesEXToperator= (VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT const &rhs) VULKAN_HPP_NOEXCEPT
 
VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceShaderAtomicFloat2FeaturesEXTsetPNext (void *pNext_) VULKAN_HPP_NOEXCEPT
 
VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceShaderAtomicFloat2FeaturesEXTsetShaderBufferFloat16Atomics (vk::Bool32 shaderBufferFloat16Atomics_) VULKAN_HPP_NOEXCEPT
 
VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceShaderAtomicFloat2FeaturesEXTsetShaderBufferFloat16AtomicAdd (vk::Bool32 shaderBufferFloat16AtomicAdd_) VULKAN_HPP_NOEXCEPT
 
VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceShaderAtomicFloat2FeaturesEXTsetShaderBufferFloat16AtomicMinMax (vk::Bool32 shaderBufferFloat16AtomicMinMax_) VULKAN_HPP_NOEXCEPT
 
VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceShaderAtomicFloat2FeaturesEXTsetShaderBufferFloat32AtomicMinMax (vk::Bool32 shaderBufferFloat32AtomicMinMax_) VULKAN_HPP_NOEXCEPT
 
VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceShaderAtomicFloat2FeaturesEXTsetShaderBufferFloat64AtomicMinMax (vk::Bool32 shaderBufferFloat64AtomicMinMax_) VULKAN_HPP_NOEXCEPT
 
VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceShaderAtomicFloat2FeaturesEXTsetShaderSharedFloat16Atomics (vk::Bool32 shaderSharedFloat16Atomics_) VULKAN_HPP_NOEXCEPT
 
VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceShaderAtomicFloat2FeaturesEXTsetShaderSharedFloat16AtomicAdd (vk::Bool32 shaderSharedFloat16AtomicAdd_) VULKAN_HPP_NOEXCEPT
 
VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceShaderAtomicFloat2FeaturesEXTsetShaderSharedFloat16AtomicMinMax (vk::Bool32 shaderSharedFloat16AtomicMinMax_) VULKAN_HPP_NOEXCEPT
 
VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceShaderAtomicFloat2FeaturesEXTsetShaderSharedFloat32AtomicMinMax (vk::Bool32 shaderSharedFloat32AtomicMinMax_) VULKAN_HPP_NOEXCEPT
 
VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceShaderAtomicFloat2FeaturesEXTsetShaderSharedFloat64AtomicMinMax (vk::Bool32 shaderSharedFloat64AtomicMinMax_) VULKAN_HPP_NOEXCEPT
 
VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceShaderAtomicFloat2FeaturesEXTsetShaderImageFloat32AtomicMinMax (vk::Bool32 shaderImageFloat32AtomicMinMax_) VULKAN_HPP_NOEXCEPT
 
VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceShaderAtomicFloat2FeaturesEXTsetSparseImageFloat32AtomicMinMax (vk::Bool32 sparseImageFloat32AtomicMinMax_) VULKAN_HPP_NOEXCEPT
 
 operator VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT const & () const VULKAN_HPP_NOEXCEPT
 
 operator VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT & () VULKAN_HPP_NOEXCEPT
 
bool operator== (PhysicalDeviceShaderAtomicFloat2FeaturesEXT const &rhs) const VULKAN_HPP_NOEXCEPT
 
bool operator!= (PhysicalDeviceShaderAtomicFloat2FeaturesEXT const &rhs) const VULKAN_HPP_NOEXCEPT
 

Public Attributes

vk::StructureType sType = StructureType::ePhysicalDeviceShaderAtomicFloat2FeaturesEXT
 
void * pNext = {}
 
vk::Bool32 shaderBufferFloat16Atomics = {}
 
vk::Bool32 shaderBufferFloat16AtomicAdd = {}
 
vk::Bool32 shaderBufferFloat16AtomicMinMax = {}
 
vk::Bool32 shaderBufferFloat32AtomicMinMax = {}
 
vk::Bool32 shaderBufferFloat64AtomicMinMax = {}
 
vk::Bool32 shaderSharedFloat16Atomics = {}
 
vk::Bool32 shaderSharedFloat16AtomicAdd = {}
 
vk::Bool32 shaderSharedFloat16AtomicMinMax = {}
 
vk::Bool32 shaderSharedFloat32AtomicMinMax = {}
 
vk::Bool32 shaderSharedFloat64AtomicMinMax = {}
 
vk::Bool32 shaderImageFloat32AtomicMinMax = {}
 
vk::Bool32 sparseImageFloat32AtomicMinMax = {}
 

Static Public Attributes

static const bool allowDuplicate = false
 
static VULKAN_HPP_CONST_OR_CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceShaderAtomicFloat2FeaturesEXT
 

Detailed Description

Definition at line 80334 of file vulkan_structs.hpp.

Member Typedef Documentation

◆ NativeType

Constructor & Destructor Documentation

◆ PhysicalDeviceShaderAtomicFloat2FeaturesEXT() [1/3]

VULKAN_HPP_CONSTEXPR vk::PhysicalDeviceShaderAtomicFloat2FeaturesEXT::PhysicalDeviceShaderAtomicFloat2FeaturesEXT ( vk::Bool32  shaderBufferFloat16Atomics_ = {},
vk::Bool32  shaderBufferFloat16AtomicAdd_ = {},
vk::Bool32  shaderBufferFloat16AtomicMinMax_ = {},
vk::Bool32  shaderBufferFloat32AtomicMinMax_ = {},
vk::Bool32  shaderBufferFloat64AtomicMinMax_ = {},
vk::Bool32  shaderSharedFloat16Atomics_ = {},
vk::Bool32  shaderSharedFloat16AtomicAdd_ = {},
vk::Bool32  shaderSharedFloat16AtomicMinMax_ = {},
vk::Bool32  shaderSharedFloat32AtomicMinMax_ = {},
vk::Bool32  shaderSharedFloat64AtomicMinMax_ = {},
vk::Bool32  shaderImageFloat32AtomicMinMax_ = {},
vk::Bool32  sparseImageFloat32AtomicMinMax_ = {},
void *  pNext_ = nullptr 
)
inline

Definition at line 80342 of file vulkan_structs.hpp.

◆ PhysicalDeviceShaderAtomicFloat2FeaturesEXT() [2/3]

VULKAN_HPP_CONSTEXPR vk::PhysicalDeviceShaderAtomicFloat2FeaturesEXT::PhysicalDeviceShaderAtomicFloat2FeaturesEXT ( PhysicalDeviceShaderAtomicFloat2FeaturesEXT const &  rhs)
default

◆ PhysicalDeviceShaderAtomicFloat2FeaturesEXT() [3/3]

vk::PhysicalDeviceShaderAtomicFloat2FeaturesEXT::PhysicalDeviceShaderAtomicFloat2FeaturesEXT ( VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT const &  rhs)
inline

Definition at line 80373 of file vulkan_structs.hpp.

Member Function Documentation

◆ operator VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT &()

vk::PhysicalDeviceShaderAtomicFloat2FeaturesEXT::operator VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT & ( )
inline

Definition at line 80484 of file vulkan_structs.hpp.

◆ operator VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT const &()

vk::PhysicalDeviceShaderAtomicFloat2FeaturesEXT::operator VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT const & ( ) const
inline

Definition at line 80479 of file vulkan_structs.hpp.

◆ operator!=()

bool vk::PhysicalDeviceShaderAtomicFloat2FeaturesEXT::operator!= ( PhysicalDeviceShaderAtomicFloat2FeaturesEXT const &  rhs) const
inline

Definition at line 80549 of file vulkan_structs.hpp.

◆ operator=() [1/2]

PhysicalDeviceShaderAtomicFloat2FeaturesEXT& vk::PhysicalDeviceShaderAtomicFloat2FeaturesEXT::operator= ( PhysicalDeviceShaderAtomicFloat2FeaturesEXT const &  rhs)
default

◆ operator=() [2/2]

PhysicalDeviceShaderAtomicFloat2FeaturesEXT& vk::PhysicalDeviceShaderAtomicFloat2FeaturesEXT::operator= ( VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT const &  rhs)
inline

Definition at line 80381 of file vulkan_structs.hpp.

◆ operator==()

bool vk::PhysicalDeviceShaderAtomicFloat2FeaturesEXT::operator== ( PhysicalDeviceShaderAtomicFloat2FeaturesEXT const &  rhs) const
inline

Definition at line 80530 of file vulkan_structs.hpp.

◆ setPNext()

VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceShaderAtomicFloat2FeaturesEXT& vk::PhysicalDeviceShaderAtomicFloat2FeaturesEXT::setPNext ( void *  pNext_)
inline

Definition at line 80388 of file vulkan_structs.hpp.

◆ setShaderBufferFloat16AtomicAdd()

VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceShaderAtomicFloat2FeaturesEXT& vk::PhysicalDeviceShaderAtomicFloat2FeaturesEXT::setShaderBufferFloat16AtomicAdd ( vk::Bool32  shaderBufferFloat16AtomicAdd_)
inline

Definition at line 80402 of file vulkan_structs.hpp.

◆ setShaderBufferFloat16AtomicMinMax()

VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceShaderAtomicFloat2FeaturesEXT& vk::PhysicalDeviceShaderAtomicFloat2FeaturesEXT::setShaderBufferFloat16AtomicMinMax ( vk::Bool32  shaderBufferFloat16AtomicMinMax_)
inline

Definition at line 80409 of file vulkan_structs.hpp.

◆ setShaderBufferFloat16Atomics()

VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceShaderAtomicFloat2FeaturesEXT& vk::PhysicalDeviceShaderAtomicFloat2FeaturesEXT::setShaderBufferFloat16Atomics ( vk::Bool32  shaderBufferFloat16Atomics_)
inline

Definition at line 80395 of file vulkan_structs.hpp.

◆ setShaderBufferFloat32AtomicMinMax()

VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceShaderAtomicFloat2FeaturesEXT& vk::PhysicalDeviceShaderAtomicFloat2FeaturesEXT::setShaderBufferFloat32AtomicMinMax ( vk::Bool32  shaderBufferFloat32AtomicMinMax_)
inline

Definition at line 80416 of file vulkan_structs.hpp.

◆ setShaderBufferFloat64AtomicMinMax()

VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceShaderAtomicFloat2FeaturesEXT& vk::PhysicalDeviceShaderAtomicFloat2FeaturesEXT::setShaderBufferFloat64AtomicMinMax ( vk::Bool32  shaderBufferFloat64AtomicMinMax_)
inline

Definition at line 80423 of file vulkan_structs.hpp.

◆ setShaderImageFloat32AtomicMinMax()

VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceShaderAtomicFloat2FeaturesEXT& vk::PhysicalDeviceShaderAtomicFloat2FeaturesEXT::setShaderImageFloat32AtomicMinMax ( vk::Bool32  shaderImageFloat32AtomicMinMax_)
inline

Definition at line 80465 of file vulkan_structs.hpp.

◆ setShaderSharedFloat16AtomicAdd()

VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceShaderAtomicFloat2FeaturesEXT& vk::PhysicalDeviceShaderAtomicFloat2FeaturesEXT::setShaderSharedFloat16AtomicAdd ( vk::Bool32  shaderSharedFloat16AtomicAdd_)
inline

Definition at line 80437 of file vulkan_structs.hpp.

◆ setShaderSharedFloat16AtomicMinMax()

VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceShaderAtomicFloat2FeaturesEXT& vk::PhysicalDeviceShaderAtomicFloat2FeaturesEXT::setShaderSharedFloat16AtomicMinMax ( vk::Bool32  shaderSharedFloat16AtomicMinMax_)
inline

Definition at line 80444 of file vulkan_structs.hpp.

◆ setShaderSharedFloat16Atomics()

VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceShaderAtomicFloat2FeaturesEXT& vk::PhysicalDeviceShaderAtomicFloat2FeaturesEXT::setShaderSharedFloat16Atomics ( vk::Bool32  shaderSharedFloat16Atomics_)
inline

Definition at line 80430 of file vulkan_structs.hpp.

◆ setShaderSharedFloat32AtomicMinMax()

VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceShaderAtomicFloat2FeaturesEXT& vk::PhysicalDeviceShaderAtomicFloat2FeaturesEXT::setShaderSharedFloat32AtomicMinMax ( vk::Bool32  shaderSharedFloat32AtomicMinMax_)
inline

Definition at line 80451 of file vulkan_structs.hpp.

◆ setShaderSharedFloat64AtomicMinMax()

VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceShaderAtomicFloat2FeaturesEXT& vk::PhysicalDeviceShaderAtomicFloat2FeaturesEXT::setShaderSharedFloat64AtomicMinMax ( vk::Bool32  shaderSharedFloat64AtomicMinMax_)
inline

Definition at line 80458 of file vulkan_structs.hpp.

◆ setSparseImageFloat32AtomicMinMax()

VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceShaderAtomicFloat2FeaturesEXT& vk::PhysicalDeviceShaderAtomicFloat2FeaturesEXT::setSparseImageFloat32AtomicMinMax ( vk::Bool32  sparseImageFloat32AtomicMinMax_)
inline

Definition at line 80472 of file vulkan_structs.hpp.

Member Data Documentation

◆ allowDuplicate

const bool vk::PhysicalDeviceShaderAtomicFloat2FeaturesEXT::allowDuplicate = false
static

Definition at line 80338 of file vulkan_structs.hpp.

◆ pNext

void* vk::PhysicalDeviceShaderAtomicFloat2FeaturesEXT::pNext = {}

Definition at line 80557 of file vulkan_structs.hpp.

◆ shaderBufferFloat16AtomicAdd

vk::Bool32 vk::PhysicalDeviceShaderAtomicFloat2FeaturesEXT::shaderBufferFloat16AtomicAdd = {}

Definition at line 80559 of file vulkan_structs.hpp.

◆ shaderBufferFloat16AtomicMinMax

vk::Bool32 vk::PhysicalDeviceShaderAtomicFloat2FeaturesEXT::shaderBufferFloat16AtomicMinMax = {}

Definition at line 80560 of file vulkan_structs.hpp.

◆ shaderBufferFloat16Atomics

vk::Bool32 vk::PhysicalDeviceShaderAtomicFloat2FeaturesEXT::shaderBufferFloat16Atomics = {}

Definition at line 80558 of file vulkan_structs.hpp.

◆ shaderBufferFloat32AtomicMinMax

vk::Bool32 vk::PhysicalDeviceShaderAtomicFloat2FeaturesEXT::shaderBufferFloat32AtomicMinMax = {}

Definition at line 80561 of file vulkan_structs.hpp.

◆ shaderBufferFloat64AtomicMinMax

vk::Bool32 vk::PhysicalDeviceShaderAtomicFloat2FeaturesEXT::shaderBufferFloat64AtomicMinMax = {}

Definition at line 80562 of file vulkan_structs.hpp.

◆ shaderImageFloat32AtomicMinMax

vk::Bool32 vk::PhysicalDeviceShaderAtomicFloat2FeaturesEXT::shaderImageFloat32AtomicMinMax = {}

Definition at line 80568 of file vulkan_structs.hpp.

◆ shaderSharedFloat16AtomicAdd

vk::Bool32 vk::PhysicalDeviceShaderAtomicFloat2FeaturesEXT::shaderSharedFloat16AtomicAdd = {}

Definition at line 80564 of file vulkan_structs.hpp.

◆ shaderSharedFloat16AtomicMinMax

vk::Bool32 vk::PhysicalDeviceShaderAtomicFloat2FeaturesEXT::shaderSharedFloat16AtomicMinMax = {}

Definition at line 80565 of file vulkan_structs.hpp.

◆ shaderSharedFloat16Atomics

vk::Bool32 vk::PhysicalDeviceShaderAtomicFloat2FeaturesEXT::shaderSharedFloat16Atomics = {}

Definition at line 80563 of file vulkan_structs.hpp.

◆ shaderSharedFloat32AtomicMinMax

vk::Bool32 vk::PhysicalDeviceShaderAtomicFloat2FeaturesEXT::shaderSharedFloat32AtomicMinMax = {}

Definition at line 80566 of file vulkan_structs.hpp.

◆ shaderSharedFloat64AtomicMinMax

vk::Bool32 vk::PhysicalDeviceShaderAtomicFloat2FeaturesEXT::shaderSharedFloat64AtomicMinMax = {}

Definition at line 80567 of file vulkan_structs.hpp.

◆ sparseImageFloat32AtomicMinMax

vk::Bool32 vk::PhysicalDeviceShaderAtomicFloat2FeaturesEXT::sparseImageFloat32AtomicMinMax = {}

Definition at line 80569 of file vulkan_structs.hpp.

◆ structureType

VULKAN_HPP_CONST_OR_CONSTEXPR StructureType vk::PhysicalDeviceShaderAtomicFloat2FeaturesEXT::structureType = StructureType::ePhysicalDeviceShaderAtomicFloat2FeaturesEXT
static

Definition at line 80339 of file vulkan_structs.hpp.

◆ sType

vk::StructureType vk::PhysicalDeviceShaderAtomicFloat2FeaturesEXT::sType = StructureType::ePhysicalDeviceShaderAtomicFloat2FeaturesEXT

Definition at line 80556 of file vulkan_structs.hpp.


The documentation for this struct was generated from the following file: